Returning Storm gets triggered a lot because of Twinned Arrows + Driving Flight. It not only raises the weapon damage, b ut also the damage of the Returning Storm Even the pierce damage gets boosted by 20%. You can enchant it with an elemental lash, adding another +25% lash that gets calculated before DR (but gets substracted by 1/4 elemental DR). The trashmob fights are easy at higher lavels anyways - the weapon doesn't matter Graze to hit can still be good against dragons, Concelhaut, bounty fighters and so on. You can kill everything with this bow, high DR or immunities will be no problem for the raw lash. The wounding's raw damage lash is calculated based on the damage before DR gets substracted. You can enchant it with durgan steel (+15% speed, hit-to-crit conversion, higher crit damage) You can level it to legendary while Stormcaller "only" reaches superb (without any resources though) But it also raises the wounding damage itself. Wounding gets influenced by MIG - high MIG means more pierce damage - this means also the raw lash will be higher. The wounding enchantment stacks - this is especially good with Twinned Arrows Start with big Blunderbuss shot, then switch to Persistence for speed.Ī few things in addition to what you said (which won't make the choice any easier ): For example, I find Persistence to be really good on a cipher, who could also use the Reliability trait of it. Still, when your ranger finally gives up Persistence for Stormcaller, consider other uses for it. So between Wounding and the ability to produce Shock damage, I'd go with the Shock. This is made even better due to the -6 DR. Two damage types on a weapon, especially ranged which usually is only Pierce, is very valuable to have. However, one cannot ignore the fact it will chooses between Pierce and Shock damage. For Stormcaller, I find most traits to be 'nice to have', but not really a big deal. At high level, by the time you get Stormcaller, Persistence' Reliability trait should be neglectable for a ranger, as was mentioned above. That leaves us comparing the other traits they have.Ģ. I assume that both bows can be enchanted/leveled to Superb. This leaves me with the main comparison of Persistence vs. I agree hunting bows are usually better than war bows too. As one that roleplays a character, I don't want to solve a quest in a specific way because of an item. This is confirmed from in-game testing.Old discussion, but I've been thinking about it lately.įirst, I think Persistence is an amazing bow, that can be reached way too early in the game.ĬloudPiercer and Lenas Er are bows that force you into specific paths, which for me is a knock against them. Retaliation can be stacked if a character wears two items providing it and one of them is Sura's Supper Plate (because bonuses from weapons and shields stack with bonuses from other item types).Preservation: +50 while Stunned +50 while Prone.Sneak Attack Bonus: +10% to Flanked targets.Retaliation: Characters hitting Self: 6-10 Damage vs. Characters hitting Self: 6-10 Damage vs.It cannot be applied to items, but the enchantment can be found on unique equipment throughout Eora. Retaliation Retaliation is a unique enchantment in Pillars of Eternity.
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